Into the Depths

Designed by: Bianca DeCarli, Abi Senthil, and Justin Seithel

Venue: Steven’s Center 4th Floor

Statement:

Into the Depths was a collaboration piece between, scenic design, sound design, and lighting design. The goal of this assignment was to work together to create an immersive experience on the 4th floor of the Steven’s Center.

Sound design and edited by: Abi Senthil

Story Line:

You are invited on a trip to travel down into the ocean. As you venture down you must complete tasks and puzzles to fix the submarine, but alas the submarine can not be fixed and it crashes into the ocean floor. You are told to enter the airlock room, as it can help your escape. However, Mother Earth is still able to get ahold of you and you are cursed to live your life in the deep seas. Exiting the airlock you are lead through a surreal cave by bright bioluminescent light. At the end of the cave a rock moves an you are introduced to the shadow room. Here there are large statues of dead animals and silhouette of statues flash on the walls, leading you towards trash island. Here you have to crawl through all the trash in order to emerge from the ocean. Exiting the island you enter a museum, it is filled with the statues of the silhouette that were seen in the shadow room.

Photos Of The Space:

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Iphigenia Crash Land Falls on the Neon Shell That Was Once Her Heart

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Romeo and Juliet